The concept is the balance between time and money if I is an often play the players, if I want something, I will not do this to spend money if I do not often play, but still want to To some of the things in the game, I will spend money on micro transactions.O'Brien acknowledged that the first need Guild Wars 2 Gold to convince the players. Doubtful whether we can get the expected effect. Because there are a lot of games in the micro-transactions there are risks.
We set a very high standard Guild Wars 2 Gold, according to the test results, the core test groups begin testing we have to consider these thoughtful, you should do in accordance with the highest standards. "So everything is at risk. ArenaNet is take the opportunity to make the players believe, will have to play better to spend money in the game, but in the long term, the effect is the same. We still do not know what charges what charge, so ArenaNet next thing to do is this work. In fact, O'Brien would like to then talk about risk, enough to appear just how seriously the feelings of the players.Guild Wars 2 "in our entire company has been improved in the production, so we need to keep a close relationship with the fans, only they can prove the value of the content we produce if we think that our work valuable They will spend money for our work.