Newsletter: Navigating Games for Health and Education
Posted Sep 30 2008 12:00am
Here you have the twice-a-month newsletter with our most popular blog posts. Please remember that you can subscribe to receive this by email, simply by submitting your email at the top of this page.
Quick, Are videogames good or bad?
That’s an impossible question. Good or bad for what? What specific games are we talking about? More importantly, what are they substituting for, given time is a limited resource? Contributor Jeremy Adam Smith, managing director of Greater Good magazine, offers an in-depth review on the trade-offs videogames present in:
News Round-Up
: a recent (and unpublished) study seems to support the potential role for “Serious Games” in education. Learning and Teaching Scotland reports significant improvements in pupils’ concentration and behavior, on top of math skills, after using Nintendo Brain Training game.
Here you have the twice-a-month newsletter with our most popular blog posts. Please
remember that you can subscribe to receive this by email, simply by submitting your email at the top of this page.
Quick, Are videogames good or bad?
That’s an impossible question. Good or bad for what? What specific games are we talking about? More importantly, what are they substituting for, given time is a limited resource? Contributor Jeremy Adam Smith, managing director of Greater Good magazine, offers an in-depth review on the trade-offs videogames present in:
News Round-Up
: a recent (and unpublished) study seems to support the potential role for “Serious Games” in education. Learning and Teaching Scotland reports significant improvements in pupils’ concentration and behavior, on top of math skills, after using Nintendo Brain Training game.