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Protection is extremely crowded out on try

Posted Nov 27 2012 5:15am
Savage Protection is extremely crowded out on try out and has been handled accordingly. Many of the reviews of try out raid bosses two-shotting aquariums were because that was how much harm the bosses required to do to be able to task Feral aquariums. With less harm consumed, the manager harm can be modified downwards. We’ve decreased the multiplier for strike energy on the intake impact (from 65% to 35%, still customized by mastery) and it no more procs from regular crucial strikes.

Pally aquariums are not designed to go cap prevent as quick as they can. It’s excellent if you want to do that, but we do not cure it as “the new defense cap” and we do not stability paladins supposing they have a 100% prevent opportunity. That is something the group determined as being not only possible, but likely, and one of the factors we customized the way prevent performs for paladins.

These changes are all scheduled for spot 4.0.3a when the breaking of Azeroth occurs, and are not currently used on stay areas. Some of them may be effective in the try out check – the Savage Protection modify for example was used via a hotfix to the try out areas lately.
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